--updated 7/30/2023
--added more auto farms
--fixed most auto farm bugs
--auto heal now instantly/automatically heals
--Thank you to frstee for creating the Gui to Lua Converter
--It has helped tremendously in the development of this UI
--Rearrange this list to choose what enemies to attack first
--Top name is always attacked first
local enemyOrder = {
"King Slime",
"Zombie Mushroom",
"Thief",
"Slime",
"Grass Spirit",
"Sand Elemental",
"Desert Bandit",
"Stray Sand Storm",
"Sand Golem",
"Fog Spirit",
"Venom Shroom",
"Cursed Corpse",
"Cess Horror",
"Magma Golem",
"Lava Crab"
}
--Rearrange this list to choose the order in which the auto attack mechanism attacks with
--Currently fist QTEs are the only supported QTE attacks
--For example, a mage attack that requires you to drag the pieces will not work because you will fail the QTE
--Support for other classes will be added eventually
local attackOrder = {
"Call Darkbeast",
"Dark Smite",
"Void Bite",
"Pounce",
"Barrage",
"Dark Smite",
"Darkcore Eruption",
"Strike",
}
--THIS SCRIPT IS VERY NEW AND MAY NOT ALWAYS WORK AS INTENDED
--If you would like to change the zone for the auto farm..
--You need to change the OUTERCALDERAPOS CFrame so it TPs you to that zone
--To do this, run this script
warn(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,2,0))
--Then check the console for the yellow warning message which should display the X,Y, and Z that you put in place of the default value
--Press F9 to open the console if you didn't know that already
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local MF = Instance.new("Frame")
local CONTENT = Instance.new("Frame")
local TPs = Instance.new("ScrollingFrame")
local UIGridLayout = Instance.new("UIGridLayout")
local Caldera = Instance.new("TextButton")
local OldRuins = Instance.new("TextButton")
local DeepCanopy = Instance.new("TextButton")
local Autos = Instance.new("ScrollingFrame")
local AutoDodge = Instance.new("TextButton")
local UIGridLayout_2 = Instance.new("UIGridLayout")
local AutoFarmCaldera = Instance.new("TextButton")
local AutoDoctor = Instance.new("TextButton")
local AutoFarmRuins = Instance.new("TextButton")
local AutoFarmCanopy = Instance.new("TextButton")
local NAV = Instance.new("ScrollingFrame")
local TPs_2 = Instance.new("TextButton")
local Autos_2 = Instance.new("TextButton")
local UIGridLayout_3 = Instance.new("UIGridLayout")
local Credit = Instance.new("TextButton")
local Drag = Instance.new("TextButton")
local TOPBAR = Instance.new("Frame")
local CLOSE = Instance.new("TextButton")
local MIN = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
MF.Name = "MF"
MF.Parent = ScreenGui
MF.BackgroundColor3 = Color3.fromRGB(130, 130, 130)
MF.BackgroundTransparency = 0.250
MF.BorderColor3 = Color3.fromRGB(0, 0, 0)
MF.BorderSizePixel = 0
MF.Position = UDim2.new(0.600000024, 0, 0.649999976, 0)
MF.Size = UDim2.new(0.300000012, 0, 0.224999994, 0)
CONTENT.Name = "CONTENT"
CONTENT.Parent = MF
CONTENT.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
CONTENT.BackgroundTransparency = 1.000
CONTENT.BorderColor3 = Color3.fromRGB(0, 0, 0)
CONTENT.BorderSizePixel = 0
CONTENT.Position = UDim2.new(0.25, 0, 0.100000069, 0)
CONTENT.Size = UDim2.new(0.749291241, 0, 0.895860553, 0)
TPs.Name = "TPs"
TPs.Parent = CONTENT
TPs.Active = true
TPs.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TPs.BackgroundTransparency = 1.000
TPs.BorderColor3 = Color3.fromRGB(0, 0, 0)
TPs.BorderSizePixel = 0
TPs.Size = UDim2.new(1, 0, 1, 0)
UIGridLayout.Parent = TPs
UIGridLayout.FillDirection = Enum.FillDirection.Vertical
UIGridLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIGridLayout.SortOrder = Enum.SortOrder.LayoutOrder
UIGridLayout.CellPadding = UDim2.new(0, 10, 0, 10)
UIGridLayout.CellSize = UDim2.new(0.75, 0, 0.100000001, 0)
Caldera.Name = "Caldera"
Caldera.Parent = TPs
Caldera.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Caldera.BackgroundTransparency = 0.250
Caldera.BorderColor3 = Color3.fromRGB(0, 0, 0)
Caldera.BorderSizePixel = 0
Caldera.Size = UDim2.new(0, 200, 0, 50)
Caldera.Font = Enum.Font.SourceSans
Caldera.Text = "Caldera Town"
Caldera.TextColor3 = Color3.fromRGB(0, 0, 0)
Caldera.TextSize = 14.000
OldRuins.Name = "OldRuins"
OldRuins.Parent = TPs
OldRuins.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
OldRuins.BackgroundTransparency = 0.250
OldRuins.BorderColor3 = Color3.fromRGB(0, 0, 0)
OldRuins.BorderSizePixel = 0
OldRuins.Size = UDim2.new(0, 200, 0, 50)
OldRuins.Font = Enum.Font.SourceSans
OldRuins.Text = "Old Ruins"
OldRuins.TextColor3 = Color3.fromRGB(0, 0, 0)
OldRuins.TextSize = 14.000
DeepCanopy.Name = "DeepCanopy"
DeepCanopy.Parent = TPs
DeepCanopy.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
DeepCanopy.BackgroundTransparency = 0.250
DeepCanopy.BorderColor3 = Color3.fromRGB(0, 0, 0)
DeepCanopy.BorderSizePixel = 0
DeepCanopy.Size = UDim2.new(0, 200, 0, 50)
DeepCanopy.Font = Enum.Font.SourceSans
DeepCanopy.Text = "Deeproot Canopy"
DeepCanopy.TextColor3 = Color3.fromRGB(0, 0, 0)
DeepCanopy.TextSize = 14.000
Autos.Name = "Autos"
Autos.Parent = CONTENT
Autos.Active = true
Autos.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Autos.BackgroundTransparency = 1.000
Autos.BorderColor3 = Color3.fromRGB(0, 0, 0)
Autos.BorderSizePixel = 0
Autos.Size = UDim2.new(1, 0, 1, 0)
Autos.Visible = false
AutoDodge.Name = "AutoDodge"
AutoDodge.Parent = Autos
AutoDodge.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
AutoDodge.BackgroundTransparency = 0.250
AutoDodge.BorderColor3 = Color3.fromRGB(0, 0, 0)
AutoDodge.BorderSizePixel = 0
AutoDodge.Size = UDim2.new(0, 200, 0, 50)
AutoDodge.Font = Enum.Font.SourceSans
AutoDodge.Text = "Auto Dodge: OFF"
AutoDodge.TextColor3 = Color3.fromRGB(0, 0, 0)
AutoDodge.TextSize = 14.000
UIGridLayout_2.Parent = Autos
UIGridLayout_2.FillDirection = Enum.FillDirection.Vertical
UIGridLayout_2.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIGridLayout_2.CellPadding = UDim2.new(0, 10, 0, 10)
UIGridLayout_2.CellSize = UDim2.new(0.75, 0, 0.100000001, 0)
AutoFarmCaldera.Name = "AutoFarmCaldera"
AutoFarmCaldera.Parent = Autos
AutoFarmCaldera.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
AutoFarmCaldera.BackgroundTransparency = 0.250
AutoFarmCaldera.BorderColor3 = Color3.fromRGB(0, 0, 0)
AutoFarmCaldera.BorderSizePixel = 0
AutoFarmCaldera.Size = UDim2.new(0, 200, 0, 50)
AutoFarmCaldera.Font = Enum.Font.SourceSans
AutoFarmCaldera.Text = "Auto Farm Caldera: OFF"
AutoFarmCaldera.TextColor3 = Color3.fromRGB(0, 0, 0)
AutoFarmCaldera.TextSize = 14.000
AutoDoctor.Name = "AutoDoctor"
AutoDoctor.Parent = Autos
AutoDoctor.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
AutoDoctor.BackgroundTransparency = 0.250
AutoDoctor.BorderColor3 = Color3.fromRGB(0, 0, 0)
AutoDoctor.BorderSizePixel = 0
AutoDoctor.Size = UDim2.new(0, 200, 0, 50)
AutoDoctor.Font = Enum.Font.SourceSans
AutoDoctor.Text = "Doc Heal"
AutoDoctor.TextColor3 = Color3.fromRGB(0, 0, 0)
AutoDoctor.TextSize = 14.000
AutoFarmRuins.Name = "AutoFarmRuins"
AutoFarmRuins.Parent = Autos
AutoFarmRuins.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
AutoFarmRuins.BackgroundTransparency = 0.250
AutoFarmRuins.BorderColor3 = Color3.fromRGB(0, 0, 0)
AutoFarmRuins.BorderSizePixel = 0
AutoFarmRuins.Size = UDim2.new(0, 200, 0, 50)
AutoFarmRuins.Font = Enum.Font.SourceSans
AutoFarmRuins.Text = "Auto Farm Ruins: OFF"
AutoFarmRuins.TextColor3 = Color3.fromRGB(0, 0, 0)
AutoFarmRuins.TextSize = 14.000
AutoFarmCanopy.Name = "AutoFarmCanopy"
AutoFarmCanopy.Parent = Autos
AutoFarmCanopy.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
AutoFarmCanopy.BackgroundTransparency = 0.250
AutoFarmCanopy.BorderColor3 = Color3.fromRGB(0, 0, 0)
AutoFarmCanopy.BorderSizePixel = 0
AutoFarmCanopy.Size = UDim2.new(0, 200, 0, 50)
AutoFarmCanopy.Font = Enum.Font.SourceSans
AutoFarmCanopy.Text = "Auto Farm Canopy: OFF"
AutoFarmCanopy.TextColor3 = Color3.fromRGB(0, 0, 0)
AutoFarmCanopy.TextSize = 14.000
NAV.Name = "NAV"
NAV.Parent = MF
NAV.Active = true
NAV.BackgroundColor3 = Color3.fromRGB(70, 70, 70)
NAV.BackgroundTransparency = 0.250
NAV.BorderColor3 = Color3.fromRGB(0, 0, 0)
NAV.BorderSizePixel = 0
NAV.Position = UDim2.new(0, 0, 0.100000069, 0)
NAV.Size = UDim2.new(0.25, 0, 0.899999797, 0)
TPs_2.Name = "TPs"
TPs_2.Parent = NAV
TPs_2.BackgroundColor3 = Color3.fromRGB(0, 136, 0)
TPs_2.BackgroundTransparency = 0.250
TPs_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TPs_2.BorderSizePixel = 0
TPs_2.Position = UDim2.new(0.0472531095, 0, 0.261437953, 0)
TPs_2.Size = UDim2.new(0.899999976, 0, 0.167695448, 0)
TPs_2.Font = Enum.Font.SourceSansBold
TPs_2.LineHeight = 0.900
TPs_2.Text = "TPs"
TPs_2.TextColor3 = Color3.fromRGB(255, 255, 255)
TPs_2.TextSize = 14.000
Autos_2.Name = "Autos"
Autos_2.Parent = NAV
Autos_2.BackgroundColor3 = Color3.fromRGB(0, 136, 0)
Autos_2.BackgroundTransparency = 0.250
Autos_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
Autos_2.BorderSizePixel = 0
Autos_2.Position = UDim2.new(0.0472531095, 0, 0.048414439, 0)
Autos_2.Size = UDim2.new(0.899999976, 0, 0.167695448, 0)
Autos_2.Font = Enum.Font.SourceSansBold
Autos_2.LineHeight = 0.900
Autos_2.Text = "Auto"
Autos_2.TextColor3 = Color3.fromRGB(255, 255, 255)
Autos_2.TextSize = 14.000
UIGridLayout_3.Parent = NAV
UIGridLayout_3.FillDirection = Enum.FillDirection.Vertical
UIGridLayout_3.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIGridLayout_3.SortOrder = Enum.SortOrder.LayoutOrder
UIGridLayout_3.CellSize = UDim2.new(0.899999976, 0, 0.100000001, 0)
Credit.Name = "Credit"
Credit.Parent = NAV
Credit.BackgroundColor3 = Color3.fromRGB(0, 136, 0)
Credit.BackgroundTransparency = 0.250
Credit.BorderColor3 = Color3.fromRGB(0, 0, 0)
Credit.BorderSizePixel = 0
Credit.Position = UDim2.new(0.0472531095, 0, 0.261437953, 0)
Credit.Size = UDim2.new(0.899999976, 0, 0.167695448, 0)
Credit.Font = Enum.Font.SourceSansBold
Credit.LineHeight = 0.900
Credit.Text = "By: .jaba."
Credit.TextColor3 = Color3.fromRGB(255, 255, 255)
Credit.TextSize = 10.000
Drag.Name = "Drag"
Drag.Parent = MF
Drag.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Drag.BackgroundTransparency = 1.000
Drag.BorderColor3 = Color3.fromRGB(0, 0, 0)
Drag.BorderSizePixel = 0
Drag.Position = UDim2.new(-0.00146615889, 0, 1.37963738e-07, 0)
Drag.Size = UDim2.new(0.863841355, 0, 0.0956428424, 0)
Drag.Font = Enum.Font.SourceSans
Drag.TextColor3 = Color3.fromRGB(0, 0, 0)
Drag.TextSize = 14.000
TOPBAR.Name = "TOPBAR"
TOPBAR.Parent = MF
TOPBAR.BackgroundColor3 = Color3.fromRGB(70, 70, 70)
TOPBAR.BorderColor3 = Color3.fromRGB(0, 0, 0)
TOPBAR.BorderSizePixel = 0
TOPBAR.Size = UDim2.new(1, 0, 0.100000001, 0)
CLOSE.Name = "CLOSE"
CLOSE.Parent = TOPBAR
CLOSE.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
CLOSE.BorderColor3 = Color3.fromRGB(0, 0, 0)
CLOSE.BorderSizePixel = 0
CLOSE.Position = UDim2.new(0.945067942, 0, 0, 0)
CLOSE.Size = UDim2.new(1, 0, 1, 0)
CLOSE.SizeConstraint = Enum.SizeConstraint.RelativeYY
CLOSE.Font = Enum.Font.SourceSans
CLOSE.Text = "X"
CLOSE.TextColor3 = Color3.fromRGB(0, 0, 0)
CLOSE.TextSize = 14.000
MIN.Name = "MIN"
MIN.Parent = TOPBAR
MIN.BackgroundColor3 = Color3.fromRGB(255, 255, 0)
MIN.BorderColor3 = Color3.fromRGB(0, 0, 0)
MIN.BorderSizePixel = 0
MIN.Position = UDim2.new(0.862374485, 0, -0.0435729921, 0)
MIN.Size = UDim2.new(1, 0, 1, 0)
MIN.SizeConstraint = Enum.SizeConstraint.RelativeYY
MIN.Font = Enum.Font.SourceSans
MIN.Text = "-"
MIN.TextColor3 = Color3.fromRGB(0, 0, 0)
MIN.TextScaled = true
MIN.TextSize = 14.000
MIN.TextWrapped = true
-- Scripts:
local function AYQV_fake_script() -- Drag.Drag
local script = Instance.new('LocalScript', Drag)
local mouseStartX = nil
local mouseStartY = nil
local moving = false
local mf = script.Parent.Parent
local mouse = game.Players.LocalPlayer:GetMouse()
local startPos = UDim2.new(.6,0,.65,0)
local uip = game:GetService("UserInputService")
script.Parent.MouseButton1Down:Connect(function()
mouse = game.Players.LocalPlayer:GetMouse()
mouseStartX = mouse.X
mouseStartY = mouse.Y
moving = true
while moving do
mf.Position = startPos + UDim2.new(0,mouse.X - mouseStartX, 0, mouse.Y - mouseStartY)
wait(.01)
end
end)
--[[
script.Parent.MouseButton1Up:Connect(function()
moving = false
startPos = mf.Position
end)
]]
uip.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
moving = false
startPos = mf.Position
end
end)
end
coroutine.wrap(AYQV_fake_script)()
local function DHMK_fake_script() -- MF.CTRL
local script = Instance.new('LocalScript', MF)
local CALDERAPOS = CFrame.new(-221, 48, -3327)
local OUTERCALDERAPOS = CFrame.new(-227, 54, -2941)
local OLDRUINS = CFrame.new(-2508, 44, -2929)
local OUTERRUINS = CFrame.new(-2730, 43, -2938)
local DEEPROOTCANOPY = CFrame.new(2275, 388, -3642)
local OUTERDEEPROOT = CFrame.new(2138, 26, -1391)
local nav = script.Parent.NAV
local top = script.Parent.TOPBAR
local con = script.Parent.CONTENT
local open = true
local autoDodge = false
local autoFarm = false
local fighting = false
local activeFarm = OUTERCALDERAPOS
local dodgeR = game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Information"):WaitForChild("RemoteFunction")
------------------------------------
------------------------------------
-- GAME LOGIC --
------------------------------------
------------------------------------
local function TPTO(cf)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = cf
end
local function decideEnemy()
local battleID = game.Players.LocalPlayer.Character.FightInProgress.Value
for i,ename in pairs(enemyOrder) do
for ii, enemy in pairs(game.workspace.Living:GetChildren())do
if enemy.Name == ename and enemy:FindFirstChild("FightInProgress") ~= nil and enemy.FightInProgress.Value == battleID then
return enemy
end
end
end
return -1
end
local function FIREPROXIMITY(Obj, Amount, Skip)
if Obj.ClassName == "ProximityPrompt" then
Amount = Amount or 1
local PromptTime = Obj.HoldDuration
if Skip then
Obj.HoldDuration = 0
end
for i = 1, Amount do
Obj:InputHoldBegin()
if not Skip then
wait(Obj.HoldDuration)
end
Obj:InputHoldEnd()
end
Obj.HoldDuration = PromptTime
else
error("userdata<ProximityPrompt> expected")
end
end
local function healUp()
local char = game.Players.LocalPlayer.Character
local ogcframe = char.HumanoidRootPart.CFrame
local doc = game.Workspace.NPCs:WaitForChild("Doctor")
local doccframe = doc.HumanoidRootPart.CFrame
local prompt = doc.Head.ProximityPrompt
char.HumanoidRootPart.CFrame = doccframe
wait(.5)
FIREPROXIMITY(prompt, 1, true)
wait(.5)
local function getOption()
for i,v in pairs(game.Players.LocalPlayer.PlayerGui.NPCDialogue.BG.Options:GetChildren())do
if v:IsA("TextButton") and v.Text == "Yes please!" then
return v
end
end
end
local args = {
[1] = getOption()
}
wait(.2)
game.Players.LocalPlayer.PlayerGui.NPCDialogue.RemoteEvent:FireServer(unpack(args))
char.HumanoidRootPart.CFrame = ogcframe
end
local function handleDodges()
wait(.01)
if autoDodge then
dodgeR:FireServer({true,true},"DodgeMinigame")
wait(.1)
dodgeR:FireServer({true,true},"DodgeMinigame")
end
end
local function getTurn()
local enemy = decideEnemy()
warn("----------------")
warn(enemy)
if enemy ~= -1 and enemy:FindFirstChild("FightInProgress") ~= nil then
local repFight = game.ReplicatedStorage.Fights:FindFirstChild(enemy.FightInProgress.Value)
warn(repFight.Name)
if repFight ~= nil then
if repFight:FindFirstChild("CurrentTurn") ~= nil and repFight:FindFirstChild("CurrentTurn").Value ~= nil then
warn(repFight.CurrentTurn.Value.Name)
return repFight.CurrentTurn.Value.Name
end
end
end
return -1
end
local function handleCalderaFarm()
while autoFarm do
if game.Players.LocalPlayer.Character:FindFirstChild("FightInProgress") ~= nil then
fighting = true
else
fighting = false
end
if fighting == false then
if game.Players.LocalPlayer.Character.Humanoid.Health < game.Players.LocalPlayer.Character.Humanoid.MaxHealth then
healUp()
wait(.5)
end
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - activeFarm.Position).Magnitude > 10 then
TPTO(activeFarm)
end
end
wait(.5)
if game.Players.LocalPlayer.Character:FindFirstChild("FightInProgress") ~= nil and getTurn() ~= -1 and (getTurn() == game.Players.LocalPlayer.Name or getTurn() == "Darkbeast") then
local attackType = "Attack"
if getTurn() == "Darkbeast" then
attackType = "AttackSummoned"
end
fighting = true
local enemy = decideEnemy()
if game.Players.LocalPlayer.Character:FindFirstChild("FightInProgress") ~= nil then
for i,v in pairs(attackOrder)do
pcall((function()
local attackArgs = {[1] = attackType,[2] = v,[3] = {["Attacking"] = enemy}}
local teamArgs = {[1] = game.Players.LocalPlayer.Character.FightInProgress.Value}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Data"):WaitForChild("GetOtherTeam"):InvokeServer(unpack(teamArgs))
game:GetService("Players").LocalPlayer.PlayerGui.Combat.CombatHandle.RemoteFunction:InvokeServer(unpack(attackArgs))
local fistArgs = {[1] = true,[2] = "FistQTE"}
game.ReplicatedStorage.Remotes.Information.RemoteFunction:FireServer(unpack(fistArgs))
end))
end
end
end
wait(.1)
end
end
game.Players.LocalPlayer.PlayerGui.Combat.ResetOnSpawn = false
game.Players.LocalPlayer.PlayerGui.Combat.Block:GetPropertyChangedSignal("Visible"):Connect(handleDodges)
------------------------------------
------------------------------------
-- CTRL --
------------------------------------
------------------------------------
local function SWITCHCON(name)
for i,v in pairs(con:GetChildren())do
if v.Name ~= name and v:IsA("ScrollingFrame") then
v.Visible = false
else
v.Visible = true
end
end
end
top.MIN.Activated:Connect(function()
if open then
open = false
con.Visible = false
nav.Visible = false
script.Parent.BackgroundTransparency = 1
else
open = true
con.Visible = true
nav.Visible = true
script.Parent.BackgroundTransparency = .25
end
end)
top.CLOSE.Activated:Connect(function()
autoDodge = false
script.Parent.Parent:Destroy()
end)
for i,v in pairs(nav:GetChildren())do
if v:IsA("TextButton") then
v.Activated:Connect(function()
SWITCHCON(v.Name)
end)
end
end
------------------------------------
------------------------------------
-- TPS --
------------------------------------
------------------------------------
con.TPs.Caldera.Activated:Connect(function()
TPTO(CALDERAPOS)
end)
con.TPs.DeepCanopy.Activated:Connect(function()
TPTO(DEEPROOTCANOPY)
end)
con.TPs.OldRuins.Activated:Connect(function()
TPTO(OLDRUINS)
end)
------------------------------------
------------------------------------
-- AUTOS --
------------------------------------
------------------------------------
con.Autos.AutoDoctor.Activated:Connect(healUp)
con.Autos.AutoDodge.Activated:Connect(function()
if autoDodge and not autoFarm then
autoDodge = false
con.Autos.AutoDodge.Text = "Auto Dodge: OFF"
else
autoDodge = true
con.Autos.AutoDodge.Text = "Auto Dodge: ON"
end
end)
con.Autos.AutoFarmCaldera.Activated:Connect(function()
if autoFarm then
autoFarm = false
con.Autos.AutoFarmCaldera.Text = "Auto Farm Caldera: OFF"
else
autoFarm = true
autoDodge = true
activeFarm = OUTERCALDERAPOS
con.Autos.AutoFarmRuins.Text = "Auto Farm Ruins: OFF"
con.Autos.AutoFarmCanopy.Text = "Auto Farm Canopy: OFF"
con.Autos.AutoDodge.Text = "Auto Dodge: ON"
con.Autos.AutoFarmCaldera.Text = "Auto Farm Caldera: ON"
handleCalderaFarm()
end
end)
con.Autos.AutoFarmRuins.Activated:Connect(function()
if autoFarm then
autoFarm = false
con.Autos.AutoFarmRuins.Text = "Auto Farm Caldera: OFF"
else
autoFarm = true
autoDodge = true
activeFarm = OUTERRUINS
con.Autos.AutoFarmRuins.Text = "Auto Farm Caldera: OFF"
con.Autos.AutoFarmCanopy.Text = "Auto Farm Canopy: OFF"
con.Autos.AutoDodge.Text = "Auto Dodge: ON"
con.Autos.AutoFarmRuins.Text = "Auto Farm Ruins: ON"
handleCalderaFarm()
end
end)
con.Autos.AutoFarmCanopy.Activated:Connect(function()
if autoFarm then
autoFarm = false
con.Autos.AutoFarmRuins.Text = "Auto Farm Caldera: OFF"
else
autoFarm = true
autoDodge = true
activeFarm = OUTERDEEPROOT
con.Autos.AutoFarmRuins.Text = "Auto Farm Caldera: OFF"
con.Autos.AutoFarmCanopy.Text = "Auto Farm Canopy: ON"
con.Autos.AutoDodge.Text = "Auto Dodge: ON"
con.Autos.AutoFarmRuins.Text = "Auto Farm Ruins: OFF"
handleCalderaFarm()
end
end)
end
coroutine.wrap(DHMK_fake_script)()
Arcane Lineage GUI by .jaba. on discord - Pastebin.com (2024)
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Name: Zonia Mosciski DO
Birthday: 1996-05-16
Address: Suite 228 919 Deana Ford, Lake Meridithberg, NE 60017-4257
Phone: +2613987384138
Job: Chief Retail Officer
Hobby: Tai chi, Dowsing, Poi, Letterboxing, Watching movies, Video gaming, Singing
Introduction: My name is Zonia Mosciski DO, I am a enchanting, joyous, lovely, successful, hilarious, tender, outstanding person who loves writing and wants to share my knowledge and understanding with you.